《Adobe Flash Professional 角色面部动画教程》(Lynda Rigging a Face in Flash Professional)[光盘镜像]
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电驴资源简介
| 资源介绍 |
| 文字语言: 英文 |
| 地区: 美国 |
| 对白语言: 英语 |
| 中文名: Adobe Flash Professional 角色面部动画教程 |
| 英文名: Lynda Rigging a Face in Flash Professional |
| 资源格式: 光盘镜像 |
| 发行日期: 2012年9月19日 |
简介: ![]() 语言:英语 网址:http://www.lynda.com/Flash-Professional-tutorials/Rigging-Face-Flash-Professional/103705-2.html 类别:教程 Lynda.com 出品的时长6小时46分钟的Adobe Flash Professional 角色面部动画教程。经验丰富的Dermot O' Connor为动画设计人员在Adobe Flash Professional中创建一个功能齐全的卡通人脸动画,提供了一步一步的指导。本课程建立了一系列表达式的最佳做法。显示了如何使用姿势,转动头部,沿多个轴移并集成音频。使用软件:Flash Professional CS5, CS5.5, CS6 Adobe Flash Professional 是 Adobe 推出知名动画制作软件 ,使用它可以创建各种逼真的动画和绚丽的多媒体。Flash CS6 软件是用于创建动画和多媒体内容的强大的创作平台。设计身临其境、而且在台式计算机和平板电脑、智能手机和电视等多种设备中都能呈现一致效果的互动体验。 In this course, author Dermot O' Connor offers experienced Flash designers a step-by-step guide for creating and animating a full-featured cartoon face in Adobe Flash Professional. The course begins with some best practices for setting up the rig and moves on to building facial features such as the mouth and eyes, sculpting the mouth to simulate dialogue, and creating a range of expressions. The course also shows how to rotate the head using poses, move the rig along multiple axes, and incorporate audio. Topics include: Setting up layers for the head Animating blinks Fine-tuning expressions Fixing layering issues Adding expressions to the animation ![]() 资源更新列表 http://www.VeryCD.com/i/5190747/create/fol...postTime |
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目录: Introduction 14m 16s Introduction 42s What you should know 2m 0s Setting up Flash 8m 35s Dos and don'ts 2m 59s 1. Creating the Front View 59m 26s Establishing the directions 7m 9s Setting up layers for the head 6m 58s Drawing the head 19m 2s Creating the mouth 11m 27s Drawing the eyes 4m 31s Animating the eye blink 10m 19s 2. Mouth and Dialogue 48m 0s Creating happy mouth dialogue shapes, part one 10m 24s Creating happy mouth dialogue shapes, part two 7m 43s Creating mad or sad mouth dialogue shapes 10m 7s Creating neutral mouth dialogue shapes 7m 36s Building unique mouth shapes 12m 10s 3. Facial Acting 29m 27s Creating jubilant expressions 11m 47s Creating furious expressions 6m 4s Fine-tuning expressions 11m 36s 4. Rotating the Head 1h 9m Clock rotation demonstration 2m 23s Creating the twelve-o'clock pose 9m 2s Creating the six-o'clock pose 5m 19s Creating the three-o'clock pose 10m 16s Creating the nine-o'clock pose 9m 35s Creating the remaining poses 13m 17s Fine-tuning the head rotation 11m 54s Fixing layering issues 7m 42s 5. Creating a Head Turn-Around 2h 10m Introducing the turnaround 2m 55s Creating the B head (3-quarter) 6m 45s Creating the C head (profile) 8m 51s Creating the D head (3-quarter rear) 13m 2s Creating the E head (rear) 8m 59s In-betweening symbols manually 9m 58s Creating the H head 6m 41s Creating the G head 11m 33s Creating the F head 19m 18s Creating the B mouth (3-quarter) 13m 41s Creating the C mouth (profile) 14m 33s Adding detail to the C mouth 7m 42s Creating other mouths 6m 28s 6. Fine-Tuning and Animating 54m 24s Putting together a head rotation 14m 29s Moving frames between symbols to make a rotation 10m 23s Using the rig with audio 14m 59s Adding expressions to the animation 14m 33s Conclusion 1m 0s Goodbye 1m 0s 代码 _| _| \ // |_ |_ . \_ \. _ ..\ . //.. _ ./ _/ . . | | \ : \ / : / | | . : | | __\ ....:.. \ / ..:.... /__ | | : _ _ _|___|_/\. | \ \ :.:. / .:.: / / | ./\_|___|_ _ _ \\| : \\ __\ . : /_ : . /__ // : |// \ . \\\ \ :.....: :.....: / /// . / |\ \\\ \ / /// /| [ [ ::::: l \ :::::: \\\ . . /// :::::: / l ::::: ] ] _ __ | \ \\ – P L A T O – // / | __ _ /_|_ _\ ___ _____ / /_ _|_\ __________/\_ _____ / \_ ___________ ____/ //___ _______ / \ \ / \/ / \ / / / / / \__ ___/ \ / /________/ / / / \/ // / \ \ // / \ / / /\ / / \ \ /____\ \ /\ \_\ \ / \ \ /\ / \ // / \_______/______ _ //\______//\// \_______/\________/ __ _ _ ___ __ _ \/ _ _ __ ___ _ _:__ _ _ __\ |\/// // \\ \\\/| /__ _ _ | // // 423 BC – 347 BC \\ \\ | _:_ _ _ _ |//__//__ _ _ _ _ __\\__\\| _ _ _ _:_ | | | Lynda: Rigging a Face in Flash Professional | :_ _ _ _ _ ...__..__ _ _ _ _ __..__... _ _ _ _ _: | | | Date [ 2012–09–21 ] Disks [ xx/47 ] | :_ _ _ _ _ ...__..__ _ _ _ _ __..__... _ _ _ _ _: | | | In this course, author Dermot O' Connor offers experienced Flash | | designers a step–by–step guide for creating and animating a | | full–featured cartoon face in Adobe Flash Professional. The course | | begins with some best practices for setting up the rig and moves | | on to building facial features such as the mouth and eyes, | | sculpting the mouth to simulate dialogue, and creating a range of | | expressions. The course also shows how to rotate the head using | | poses, move the rig along multiple axes, and incorporate audio. | | | :_ _ _ _ _ ...__..__ _ _ _ _ __..__... _ _ _ _ _: | | | I – Unwrap the book. | | II – Mount the book to access it's contents. | | III – Watch, learn and expand your mind. | |_._ _ _ _ . . _ _ _ _._| : _ / . team.plato@inbox.lv . \ _ : \/|___:__ __:___|\/ _ _ | / G R E E T I N G S \ | _ _ \\ |/ \| // \\ / – – * – – \ // .\\/| |\//. | | iNKiSO, QUASAR, JGTiSO, AG, HELL | | . | | . : | | __\ ....:.. \ / ..:.... /__ | | : _ _ _|___|_/\. | \ \ :.:. / .:.: / / | ./\_|___|_ _ _ \\| : \\ __\ . : /_ : . /__ // : |// \ . \\\ \ :.....: :.....: / /// . / |\ \\\ \ / /// /| [ [ ::::: l \ :::::: \\\ . . /// :::::: / l ::::: ] ] _ __ | \ \\ – P L A T O – // / | __ _ /_|_ _\ \ / /_ _|_\ |


