《星际统治者》(Star Ruler)v1.0.0.4硬盘版[压缩包]
电驴资源
| 用户共享的电驴资源列表 | |
|---|---|
| [星际统治者].Star.Ruler.v1.0.0.4.full.rip.rar | 125.25 MB |
| 125.25 MB | |
电驴资源简介
简介:
引用更多游戏信息尽在VeryCD资料库, http://www.VeryCD.com/base/
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引用【通用提示】
我们的电脑都只安装NOD32这一款杀毒软件,已扫描无毒,其他杀毒软件是否会报毒无法保证
请您确认自己有充分的电脑使用经验和游戏阅历,小白就不要下载了,以避免不必要的不愉快
RAS硬盘版均经多位组员多台电脑测试无误后发布,但这并不等于您家电脑也一定能顺利游戏
引用【版本说明】
英文、版本号V1.0.0.4、完整无损
引用【安装步骤】
1、解压缩
2、setup.bat安装
3、桌面快捷进游戏
引用【配置要求】
Operating System: Windows XP, Vista, 7
CPU: 1 Core, 2.0 GHz, SSE2 Support (Pentium 4 and higher)
System Memory: 512 MB
Graphics Memory: 256 MB
Graphics Driver: OpenGL 2.1 or better
Screen Resolution: 1024x768 or Higher
Free Hard Drive Space: 500 MB
【游戏简介】
是否曾经幻想过统治星系?现在机会来了!
一个庞大的星际帝国由你指挥,发挥丰富作战系统,防止自己的物种被灭绝。
多人方面,支持合作和团队对战。
【游戏截图】
/thumb.jpg)
/thumb.jpg)
/thumb.jpg)
/thumb.jpg)
/thumb.jpg)
/thumb.jpg)
/thumb.jpg)
/thumb.jpg)
/thumb.jpg)
V1.0.0.4变化详情:
代码======
Version 1.0.0.4 Hotfix
Built 8/25/2010
======
Changes
Fixed Ships were not registering to their proper owner.
======
Version 1.0.0.4
Built 8/25/2010
======
Changes
Fixed Space ports have been given dedicated storage for the materials they transit, increasing their late game effectiveness. As they would likely be far too effective, their trade rate has been halved.
Fixed Ships now have a valid owner during hull initialization.
Fixed Stealth systems had incorrect hint values, and were overly powerful at high levels.
Fixed Removed unnecessary code in the economy, and fixed a reversal in metal/electronics generation.
Fixed Fixed a crash related to unowned objects.
Fixed The Jump Drive is no longer available at the start of the game.
Fixed Fixed issues with the Dry Dock and Military Outpost.
Fixed High Sensitivity mice could make it difficult to use the research queue.
Fixed Fixed an out-of-bounds error in the research queue.
Fixed The resolution drop-down list wasn't recognizing the current resolution.
Fixed Salvagers will cease salvaging when full in cargo.
Fixed Fixed Ringworlds making saves unloadable.
Fixed Marking a design obsolete should instantly hide it from the list with obsolete designs hidden.
Fixed When the planet window opens, the ships list is refreshed. Related to above fix
Fixed The current mod is reset to Standard Game upon exiting a game. Fixing tutorial being re-played when quickstarting after playing the tutorial.
Fixed Planet queue modification in multiplayer actually works now.
Fixed AIs were trying to create fleets too early into the game.
Fixed Missile Racks now correctly consume ammo.
Changed Vertical/Horizontal sensitivity is now set in 0.05 increments, rather than 0.1.
Changed Salvagers grant equipped ships a Deposit Metals order, which should improve their automation.
Changed Movement lines are visible from far away, and at least one line will always display with units selected.
Changed Selected objects' icons are now whiter, and visible much further out.
Changed The New Game menu has been re-ordered a bit.
Added Added an option to the config file to control panning speed.
Added Added panning speed to the options menu.
Added Added zoom speed to the options menu.
Added Added autosave interval to the options menu.
Added Added a checkbox to toggle zoom out behavior between current and Supreme Commander-like zoom out. Defaults to SupCom style.
Added Added new system ring images to differentiate between statuses of systems. e.g. Has Planets vs Has Ships Only
Added Added the version number to the Main Menu in the top right .
Added The AI now utilizes a wider variety of designs.
Added Layout AI settings are now exported/imported.
Added Added a toggle to enable/disable a threading compatibility mode. Should make it easier for people experiencing early freezes to correct the issue.
Added Added a nickname box to the multiplayer window.
Added Added a refresh button to the multiplayer window.
Added Added a Public Server checkbox. Disabling this will prevent your server from being listed on the server list.
Added Added an action bindable to a key to reset the view's roll to default.
Added Middle-mouse click on an object focuses it and resets the camera's roll.
Added Added some localization strings.
Added System names are now loaded from a text file Game Data/systemNames.txt , one per line. Mods can overload the file to use their own names.
Added Added approx. 100 system names.
Added Added option to change the AI difficulty from 0 Easy through to 5 Hard . 2 is behaves as it did before. Affects how often they think, and a few other things. The tutorial uses difficulty 0 now to minimize the possibility of the AI interfering.
Added Sub Systems can now use tags beginning with Restrict e.g. Restrict Engine to prevent Sub Systems with the specified tag from being used in the design.
Removed Removed unused images.
Removed Removed Ships Rumble option, as it had no effect.
引用更多游戏信息尽在VeryCD资料库, http://www.VeryCD.com/base/
引用【通用提示】
我们的电脑都只安装NOD32这一款杀毒软件,已扫描无毒,其他杀毒软件是否会报毒无法保证
请您确认自己有充分的电脑使用经验和游戏阅历,小白就不要下载了,以避免不必要的不愉快
RAS硬盘版均经多位组员多台电脑测试无误后发布,但这并不等于您家电脑也一定能顺利游戏
引用【版本说明】
英文、版本号V1.0.0.4、完整无损
引用【安装步骤】
1、解压缩
2、setup.bat安装
3、桌面快捷进游戏
引用【配置要求】
Operating System: Windows XP, Vista, 7
CPU: 1 Core, 2.0 GHz, SSE2 Support (Pentium 4 and higher)
System Memory: 512 MB
Graphics Memory: 256 MB
Graphics Driver: OpenGL 2.1 or better
Screen Resolution: 1024x768 or Higher
Free Hard Drive Space: 500 MB
【游戏简介】
是否曾经幻想过统治星系?现在机会来了!
一个庞大的星际帝国由你指挥,发挥丰富作战系统,防止自己的物种被灭绝。
多人方面,支持合作和团队对战。
【游戏截图】
V1.0.0.4变化详情:
代码======
Version 1.0.0.4 Hotfix
Built 8/25/2010
======
Changes
Fixed Ships were not registering to their proper owner.
======
Version 1.0.0.4
Built 8/25/2010
======
Changes
Fixed Space ports have been given dedicated storage for the materials they transit, increasing their late game effectiveness. As they would likely be far too effective, their trade rate has been halved.
Fixed Ships now have a valid owner during hull initialization.
Fixed Stealth systems had incorrect hint values, and were overly powerful at high levels.
Fixed Removed unnecessary code in the economy, and fixed a reversal in metal/electronics generation.
Fixed Fixed a crash related to unowned objects.
Fixed The Jump Drive is no longer available at the start of the game.
Fixed Fixed issues with the Dry Dock and Military Outpost.
Fixed High Sensitivity mice could make it difficult to use the research queue.
Fixed Fixed an out-of-bounds error in the research queue.
Fixed The resolution drop-down list wasn't recognizing the current resolution.
Fixed Salvagers will cease salvaging when full in cargo.
Fixed Fixed Ringworlds making saves unloadable.
Fixed Marking a design obsolete should instantly hide it from the list with obsolete designs hidden.
Fixed When the planet window opens, the ships list is refreshed. Related to above fix
Fixed The current mod is reset to Standard Game upon exiting a game. Fixing tutorial being re-played when quickstarting after playing the tutorial.
Fixed Planet queue modification in multiplayer actually works now.
Fixed AIs were trying to create fleets too early into the game.
Fixed Missile Racks now correctly consume ammo.
Changed Vertical/Horizontal sensitivity is now set in 0.05 increments, rather than 0.1.
Changed Salvagers grant equipped ships a Deposit Metals order, which should improve their automation.
Changed Movement lines are visible from far away, and at least one line will always display with units selected.
Changed Selected objects' icons are now whiter, and visible much further out.
Changed The New Game menu has been re-ordered a bit.
Added Added an option to the config file to control panning speed.
Added Added panning speed to the options menu.
Added Added zoom speed to the options menu.
Added Added autosave interval to the options menu.
Added Added a checkbox to toggle zoom out behavior between current and Supreme Commander-like zoom out. Defaults to SupCom style.
Added Added new system ring images to differentiate between statuses of systems. e.g. Has Planets vs Has Ships Only
Added Added the version number to the Main Menu in the top right .
Added The AI now utilizes a wider variety of designs.
Added Layout AI settings are now exported/imported.
Added Added a toggle to enable/disable a threading compatibility mode. Should make it easier for people experiencing early freezes to correct the issue.
Added Added a nickname box to the multiplayer window.
Added Added a refresh button to the multiplayer window.
Added Added a Public Server checkbox. Disabling this will prevent your server from being listed on the server list.
Added Added an action bindable to a key to reset the view's roll to default.
Added Middle-mouse click on an object focuses it and resets the camera's roll.
Added Added some localization strings.
Added System names are now loaded from a text file Game Data/systemNames.txt , one per line. Mods can overload the file to use their own names.
Added Added approx. 100 system names.
Added Added option to change the AI difficulty from 0 Easy through to 5 Hard . 2 is behaves as it did before. Affects how often they think, and a few other things. The tutorial uses difficulty 0 now to minimize the possibility of the AI interfering.
Added Sub Systems can now use tags beginning with Restrict e.g. Restrict Engine to prevent Sub Systems with the specified tag from being used in the design.
Removed Removed unused images.
Removed Removed Ships Rumble option, as it had no effect.
