《Digital-Tutors Maya建模技术教程》(Digital Tutors Introduction to Modeling in Maya-ViH)[ISO]
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电驴资源简介
中文名: Digital-Tutors Maya建模技术教程英文名: Digital Tutors Introduction to Modeling in Maya-ViH资源格式: 光盘镜像发行时间: 2007年地区: 美国对白语言: 英语简介:
Introduction to Modeling in Maya
语言:英语
网址:http://www.digitaltutors.com/store/product.php?productid=2841 cat=0 page=1
类别:教程
轻松的学习建模技术和一种可定制的工作流,在Maya中进行建模。包括超过5小时以项目为基础的训练。
Easily learn several modeling techniques and a customizable workflow to modeling in Maya with over 5 hours of project-based training. Great for new and beginning artists.
Popular highlights include:
*Overview of Modeling Tools in Maya
*Introduction to Various Types of Geometry
*Surface Conversions
*Proxy Modeling
*Combining Geometry
*Mirroring Geometry
*Incorporating Animation to Modeling Workflow
*Using a Polygon-to-Subdivision Workflow
*Principles of Creating Clean Geometry
*Adding Edge Resolution
*Working with NURBS Curves, Surfaces, and Trims
*Naming and Organizing Assets
*Shader Creation and Assignment
*Combining and Separating Multiple NURBS Surfaces
*Manipulating NURBS Seams with Stitch
*Lofting to Create Geometry using Multiple NURBS Curves
*Creating Geometry along Paths with NURBS Extrude
*Manipulating NURBS Parameterization
*Generating Symmetrical Geometry
*Extruding to Add Resolution in Specific Areas
*Adding and Re-routing Edges with Split Polygon Tool
*Interactively Adding Edges around Objects
*Building High-res geometry with Low-res Cages
*Creasing to Change Hardness of Sub-D Edges
*Reshaping High-res Geometry with Lattice Deformers
*Creating Interlocking Chain Links with Animated Snapshot
代码 ___
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ViRGiN HUNTERZ PRESENTS
Digital Tutors Introduction to Modeling in Maya
iNFO
Supply........ ViRGiN HUNTERZ
Released.By... ViRGiN HUNTERZ
Release.Date.. 04/2007
Disks......... 79x15
Protection.... Licensed
Release.Name.. v-ditmm*.r*
Format........ iso
Platform...... All
Program.Type.. Training
Website.Link.. http //www.digitaltutors.com/store/product.php?productid=2841 cat=0 page=1
rELEASE nOTES
Easily learn several modeling techniques and a customizable
workflow to modeling in Maya with over 5 hours of project-based
training. Great for new and beginning artists.
Popular highlights include
* Overview of Modeling Tools in Maya
* Introduction to Various Types of Geometry
* Surface Conversions
* Proxy Modeling
* Combining Geometry
* Mirroring Geometry
* Incorporating Animation to Modeling Workflow
* Using a Polygon-to-Subdivision Workflow
* Principles of Creating Clean Geometry
* Adding Edge Resolution
* Working with NURBS Curves, Surfaces, and Trims
* Naming and Organizing Assets
* Shader Creation and Assignment
* Combining and Separating Multiple NURBS Surfaces
* Manipulating NURBS Seams with Stitch
* Lofting to Create Geometry using Multiple NURBS Curves
* Creating Geometry along Paths with NURBS Extrude
* Manipulating NURBS Parameterization
* Generating Symmetrical Geometry
* Extruding to Add Resolution in Specific Areas
* Adding and Re-routing Edges with Split Polygon Tool
* Interactively Adding Edges around Objects
* Building High-res geometry with Low-res Cages
* Creasing to Change Hardness of Sub-D Edges
* Reshaping High-res Geometry with Lattice Deformers
* Creating Interlocking Chain Links with Animated Snapshot
GROUP iNFO
We are currently looking for
- extreme flash programer with very long experiences with
flash and actionscript
- any good stuff for releasing, we need if you have access
to new release of good quality bookware or other stuff
Contact us vihsupply@hush.ai
GREETiNGS
mCZ - PiAD - rG - dT - dCZ - CMP - cool - Ai3d
LAST UPDATE 01/11/2005
已通过安全检测
安全检测软体:NOD32防毒系统
版本:2.7.27
杀毒引擎版本:2225(20070427)
共用伺服器:DonkeyServer No1 ,DonkeyServer No2, DonkeyServer No5
共用服务时间:24:00-8:00
Introduction to Modeling in Maya
语言:英语
网址:http://www.digitaltutors.com/store/product.php?productid=2841 cat=0 page=1
类别:教程
轻松的学习建模技术和一种可定制的工作流,在Maya中进行建模。包括超过5小时以项目为基础的训练。
Easily learn several modeling techniques and a customizable workflow to modeling in Maya with over 5 hours of project-based training. Great for new and beginning artists.
Popular highlights include:
*Overview of Modeling Tools in Maya
*Introduction to Various Types of Geometry
*Surface Conversions
*Proxy Modeling
*Combining Geometry
*Mirroring Geometry
*Incorporating Animation to Modeling Workflow
*Using a Polygon-to-Subdivision Workflow
*Principles of Creating Clean Geometry
*Adding Edge Resolution
*Working with NURBS Curves, Surfaces, and Trims
*Naming and Organizing Assets
*Shader Creation and Assignment
*Combining and Separating Multiple NURBS Surfaces
*Manipulating NURBS Seams with Stitch
*Lofting to Create Geometry using Multiple NURBS Curves
*Creating Geometry along Paths with NURBS Extrude
*Manipulating NURBS Parameterization
*Generating Symmetrical Geometry
*Extruding to Add Resolution in Specific Areas
*Adding and Re-routing Edges with Split Polygon Tool
*Interactively Adding Edges around Objects
*Building High-res geometry with Low-res Cages
*Creasing to Change Hardness of Sub-D Edges
*Reshaping High-res Geometry with Lattice Deformers
*Creating Interlocking Chain Links with Animated Snapshot
代码 ___
___ /
/ ___
/ __
/ /__/ ___ /
___ __ / / / / __
/ | | | / __ / / /__/
| | | / __ /__/
__/ |__| / /
/ / / / / __
__/__/ /__/ /__/
ViRGiN HUNTERZ PRESENTS
Digital Tutors Introduction to Modeling in Maya
iNFO
Supply........ ViRGiN HUNTERZ
Released.By... ViRGiN HUNTERZ
Release.Date.. 04/2007
Disks......... 79x15
Protection.... Licensed
Release.Name.. v-ditmm*.r*
Format........ iso
Platform...... All
Program.Type.. Training
Website.Link.. http //www.digitaltutors.com/store/product.php?productid=2841 cat=0 page=1
rELEASE nOTES
Easily learn several modeling techniques and a customizable
workflow to modeling in Maya with over 5 hours of project-based
training. Great for new and beginning artists.
Popular highlights include
* Overview of Modeling Tools in Maya
* Introduction to Various Types of Geometry
* Surface Conversions
* Proxy Modeling
* Combining Geometry
* Mirroring Geometry
* Incorporating Animation to Modeling Workflow
* Using a Polygon-to-Subdivision Workflow
* Principles of Creating Clean Geometry
* Adding Edge Resolution
* Working with NURBS Curves, Surfaces, and Trims
* Naming and Organizing Assets
* Shader Creation and Assignment
* Combining and Separating Multiple NURBS Surfaces
* Manipulating NURBS Seams with Stitch
* Lofting to Create Geometry using Multiple NURBS Curves
* Creating Geometry along Paths with NURBS Extrude
* Manipulating NURBS Parameterization
* Generating Symmetrical Geometry
* Extruding to Add Resolution in Specific Areas
* Adding and Re-routing Edges with Split Polygon Tool
* Interactively Adding Edges around Objects
* Building High-res geometry with Low-res Cages
* Creasing to Change Hardness of Sub-D Edges
* Reshaping High-res Geometry with Lattice Deformers
* Creating Interlocking Chain Links with Animated Snapshot
GROUP iNFO
We are currently looking for
- extreme flash programer with very long experiences with
flash and actionscript
- any good stuff for releasing, we need if you have access
to new release of good quality bookware or other stuff
Contact us vihsupply@hush.ai
GREETiNGS
mCZ - PiAD - rG - dT - dCZ - CMP - cool - Ai3d
LAST UPDATE 01/11/2005
已通过安全检测
安全检测软体:NOD32防毒系统
版本:2.7.27
杀毒引擎版本:2225(20070427)
共用伺服器:DonkeyServer No1 ,DonkeyServer No2, DonkeyServer No5
共用服务时间:24:00-8:00
