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《图形处理软件》(3DVIA Composer v6R2010X v6.5.0.1434)[BIN]

《图形处理软件》(3DVIA Composer v6R2010X v6.5.0.1434)[BIN]
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状态:
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摘要:
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发布:
2010-12-17 14:22:41
更新:
2010-12-17 14:22:41

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3DVIA.COMPOSER.V6R2010X.V6.5.0.1434.ISO-LZ0.bin517.71MB
3DVIA.COMPOSER.V6R2010X.V6.5.0.1434.ISO-LZ0.cue118Bytes
3DVIA.COMPOSER.V6R2010X.V6.5.0.1434.ISO-LZ0.nfo20.81KB
帅气的分隔线
3DVIA.COMPOSER.V6R2010X.V6.5.0.1434.WIN64.ISO-LZ0.bin636.8MB
3DVIA.COMPOSER.V6R2010X.V6.5.0.1434.WIN64.ISO-LZ0.cue124Bytes
3DVIA.COMPOSER.V6R2010X.V6.5.0.1434.WIN64.ISO-LZ0.nfo20.81KB
1.13GB
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资源分类:

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中文名称:

图形处理软件

英文名称:

3DVIA Composer v6R2010X v6.5.0.1434

资源格式:

BIN

制作发行:

3DVIA

发行时间:

2009

地      区:

美国

语      言:

英文











资源简介:


[attachment=26120:09031023...73a19ffe.jpg]

语言:英语
网址:http://www.3dviacomposer.com/
类别:图形软件

3DVIA Composer是由大名鼎鼎的Dassault开发的图形软件, 结合了来自许多不同来源和系统的数据,其支持的3D CAD系统和文件格式包括SolidWorks丶 CATIA V4 和V5丶 Pro/ENGINEER?丶STEP和IGES等,并且通过简单的XML交换就可以与任何PLM系统实现集成。

Dassault Systemes全球3D技术和产品全生命周期管理(PLM)解决方案的领导者,日前推出其新款桌面内容处理系统——3DVIA Composer V6R2。在2008年9月DS公司收购Seemage几周后,就推出了的这款新产品,产品功能更强大丶品名新颖且包装简易,并且可以通过DS公司在全球各地的所有销售渠道获得。3DVIA Composer的推出充分展示了DS公司对产品文献出版市场份额的承诺,并迅速改进3DVIA Composer以满足客户需求。

3DVIA企业产品应用部总经理Chris Williams谈到:“收购Seemage之后,3DVIA Composer仍然保有其开放性,使各公司能从各自的信息系统中提取数据。3DVIA展示了DS公司致力于推出在整个企业范围内对产品IP进行重用的解决方案的决心。”

PSA Peugeot Citroen公司IT研发部副总裁Jean-Luc Perrard说:“我们已在自己的技术文献部成功地使用了Seemage技术,同时,这一技术也为经销商网络在售后服务中提供了丰富的说明。现在我们正在研究如何向新用户推广3DVIA Composer业务,这些新用户能够在产品展示和报告中利用3D数据来加速业务决策的制定。”

3DVIA Composer的新特性和包装

与之前的版本相比,3DVIA Composer V6R2增加了以下重要特性:

•增强的动画视觉效果。3DVIA Composer使得用户能够对对象进行复制和粘贴并在动画中拖动。这些使用标准Microsoft® Windows®协议的新功能都是3DVIA Composer如何将先进的3D功能传递给非技术性电脑用户的的例证。

•支持2D矢量制图法中的椭圆。作为集成桌面系统一部分,3DVIA Composer的独特之处就在于它能自动将3D数据生成技术图样。通过这些改进,技术制图人员就能制作出更为精确的图样。

•创新绘图功能。3DVIA Composer使用户能绘制单个物体以及新闪光物体。有一种名为分层绘制的创新功能使电脑用户能够进行局部和整体绘制,从而达到某个程序或流程的最佳视觉表述。

•面向大型装配的功能改进。3DVIA Composer之所以能够引领市场得益于它独特的基于XML的架构,这一领先地位将因为有了新随机存取功能和交互式大型装配浏览的支持而得到进一步的巩固。

•改进FT&A标注。作为从3D数据输入信息的一部分,3DVIA Composer在装配线中显示了FT&A标注。

代码                                                      
                   LineZer0!  ²        ²  ²   
            ²²² ²           ²  ²²  ² ²±
            ±²²       ²         ²²²² ²²²
             ² ²   ²    ² ² ²²
             ²  ²² ² ²  ²²² ²    ²
             ²²   ²² ²    ²²² ²² ²   ²
            ²    ²²² ² ²²²  ²² ±²   ²²±
            ²  ²  ²²²  ²²²  ²²±
        ² ±²  ²  ²²  ²²²²± ± ²
          ² ²°²  ² ² ²²² ² ±  ²²   
        ² ²  ²²    ² ²²  ²     ² ²
       ²²   ² ²²²² ²   ² ²  ²² 
       ²² ²²²    ²  ² ² ²²²  ²²± ²²
     ²²²  ²  ²²²   ²²²  
  cpN²²² ±² ²²±±²²²²²°² ²± ²²²cRo
   ²² ±²²²²²      ²²²  ²²²²²²²± ²²
²²²² ±±²²²²²     ²        ²²  ²²    ²²²²²±± ²²²²
  ² ²²   ²²²² ²²  presents  ²  ²±²²   ²² ²
²²   ²            ²²             ²        ²   ²²
²² ²²±  ²                  ²              ²  ±²² ²²
²² °°                                                           °° ²²
   ²                                                           ²
     ²          3DVIA Composer v6R2010x v6.5.0.1434          ²
                                                             
   ²²²              Release Date : 12/28/2009                ²²²
²²                     Nfo Date : 12/27/2009 12:00:00 AM      ²²
²² ²                                                                     ² ²²
²                          LINEZER0 ISO DIVISION                        ²
²                                                                       ²
²      Num. Disks : xx/35                       OS : WinALL             ²
²        Nfo Time : 20:36:05.7500000      Rel Type : Application        ²
²         Cracker : Team Lz0               Archive : lz0*.zip           ²
²          Packer : Team Lz0                Rating : 9/10 [#########-]  ²
²        Supplier : Team Lz0              Language : English            ²
²      Protection : FlexLM                                              ²
²                                                                       ²
²    Requirements : N/A                                                 ²
²   Publisher URL : http://www.3dviacomposer.com/                       ²
²       Publisher : Dassault Systemes                                   ²
²                                                                       ²
²            (x)  Keyfile / License          ( )  Emulator              ²
²            ( )  Patch                      ( )  Serial                ²
²            ( )  Cracked .EXE / .DLL        ( )  Retail                ²
²            ( )  Keygen                     ( )  Trainer               ²
²  ²       ( )  Loader                     ( )  Other            ²  ²
² ²                                                                 ² ²
²²                                                             ²²
   ²² ²               1999 - 2009               ² ²²
     ²   ²²    °°°                   °°°    ²²   ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + I N F O +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     Create interactive product documentation, animation,              ²
²     technical illustrations and more                                  ²
²                                                                       ²
²     By reusing digital product definition data including 3D           ²
²     design data and bills-of-material information, 3DVIA              ²
²     Composer revolutionizes the product documentation process         ²
²     for enterprises of all sizes.     With its easy-to-use,           ²
²     desktop content-creation system, 3DVIA Composer effectively       ²
²     automates processes that are crucial for success in the           ²
²     marketplace.                                                      ²
²                                                                       ²
²     Before 3DVIA Composer, the deliverable production process         ²
²     was a costly, error-prone process which had to be repeated,       ²
²     usually from the start, for any product change.                   ²
²                                                                       ²
²     Now, by using 3DVIA Composer, enterprises can quickly and         ²
²     easily automate their deliverable production processes while      ²
²     reducing costs and improving quality. 3DVIA Composer allows       ²
²     production of product documentation to be concurrent with         ²
²     the design of the product.                                        ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ I N S T A L L +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     1) Unpack.                                                        ²
²     2) Install.                                                       ²
²     3) Read install.txt for info.                                     ²
²     4) Enjoy!                                                         ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²   + J O I N +   ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     When joining Linezer0 you are not just joining a group, but       ²
²     a family. We're a group built on friendship, devotion, respect    ²
²     and of course the continous learning. If you are one of those     ²
²     whom are just here for the glory and releases, then you have      ²
²     found the wrong group. Hard work and dedication is what has       ²
²     brought us to where we are today, and it is that we will          ²
²     demand from you as well.                                          ²
²                                                                       ²
²     CRACKERS                                                          ²
²     To be able to be accepted as a cracker in Linezer0, you will      ²
²     need to have at least 6 months of experience from other groups    ²
²     and have at least 2 people that can vouche for you before we      ²
²     will even concider talking with you.                              ²
²                                                                       ²
²     Open positions:                                                   ²
²        * Keygenner(s) - able to analyse and keygen advanced           ²
²          protection schemes. You will be working with the other       ²
²          keygenners to be able to meet the advanced protections       ²
²          with a joint effort.                                         ²
²        * Dongle cracker(s) - need to have experience in one or        ²
²          more of the following dongles, FlexLM, SentinelLM, HASP,     ²
²          CRYPKEY and/or custom made license managers. We always       ²
²          got big projects that you can undertake, and with the        ²
²          dongle crew you will be working in a joint effort to         ²
²          find sollutions - preferrably complete emulators for         ²
²          the different solutions.                                     ²
²                                                                       ²
²     CODERS                                                            ²
²     You have knowledge regarding protections like ASPACK and          ²
²     ARMADILLO, and are able to code tools that can either analyse     ²
²     those, or even able to unpack them. Further we require that       ²
²     you have at least 4 years of coding experience, and can show us   ²
²     earlier achievements either through system analysis and/or        ²
²     programs you have developed.                                      ²
²                                                                       ²
²     Open positions:                                                   ²
²        * Cracktro programmer - we are looking for an experienced      ²
²          programmer that can develop a complete cracktro and a        ²
²          update system for that particular cracktro. Experience       ²
²          from the demo scene is preferred, but achievements that      ²
²          can show your skills can also be accepted.                   ²
²        * General programmer(s) - you will be recieving projects       ²
²          that will range from everything from updating our            ²
²          existing tools, as well as develop new tools that will       ²
²          be useful for the group.                                     ²
²                                                                       ²
²     SUPPLIERS                                                         ²
²     You work as a engineer or something similar where you got         ²
²     access to the latest software in the CAD/CAM area. Preferrably    ²
²     with experience in the supplied software as testing your own      ²
²     supply would also be required to ensure validity. We are also     ²
²     interrested in people able to supply us software in the           ²
²     GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not       ²
²     welcome, a steady base of supplies will be required.              ²
²                                                                       ²
²     SITES                                                             ²
²     If you run a dedicated site, on a 100mbit link, a well            ²
²     supported site that have at least 6 months of up-time and         ²
²     decent affiliation. Then your site might be of interrest to       ²
²     us. Do note that we do NOT accept site offers from the US, DE     ²
²     and AT.                                                           ²
²                                                                       ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²  + L E G A L +  ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²     First of all you should know that we do NOT release our cracks    ²
²     so that you "the end-user" can benefit from it in the term of     ²
²     using software or any other of our releases without buying        ²
²     the required licenses. Linezer0 however believe that everyone     ²
²     should have the option to backup their program/game and be        ²
²     able to run it without any problems.                              ²
²                                                                       ²
²     Further we do NOT in any way condone the spreading of our         ²
²     cracks, in other words we do NOT spread the releases to any       ²
²     websites, P2P networks or any other public available location     ²
²     and we urge that our releases should not be spread like that      ²
²     at all.                                                           ²
²                                                                       ²
²     We -Linezer0- has nothing to do with the distribution of these    ²
²     cracks, it is all done by third parties. As such, and             ²
²     according to the laws where the individuals of Linezer0 reside,   ²
²     it is not our responsibility what others desides to do with       ²
²     these releases. However, let it be said quite clearly;            ²
²                                                                       ²
²       "We DO NOT in any way condone the selling or redistribution     ²
²        of our cracks, this was NEVER our intention."                  ²
²                                                                       ²
²     Linezer0 does NOT take any responsibility of computer-loss        ²
²     or any data-errors that may occur from using our cracks.          ²
²     Keep in mind that you are using a third party sollution to        ²
²     something we did not develop in the first place.                  ²
²                                                                       ²
²     Do note that the usage of our cracks are legal in most            ²
²     countries outside the United States, IF and ONLY IF you own a     ²
²     full copy of the program/game - then you may use our cracks       ²
²     for backup purposes, and only that. It remains to be seen how     ²
²     affected you are of the End User License Agreements (EULAs).      ²
²     They can't supersede domestic laws, remember that.                ²
²                                                                       ²
²     According to the "DMCA ACT" in the Unites States, you have no     ²
²     rights to circumvent a copy protection. Beware, they will         ²
²     punish you harder than if you stole the shrinkwrapped software    ²
²     in a mall. Though Linezer0's base of operation does not reside    ²
²     in the Unites States, and thus we are NOT bound to the            ²
²     US legislations like:                                             ²
²                                                                       ²
²        * No Electronic Theft Act                                      ²
²        * Digital Millenium Copyright Act                              ²
²        * The Patriot Act                                              ²
²        * <other US legislations>                                      ²
²                                                                       ²
²     You should ALWAYS buy the software that you do use, or find       ²
²     suitable Open Source replacements (as there are loads), we do!    ²
²                                                                       ²
²              By using our cracks you automatically agree              ²
²      to the written agreement above, and thus the responsibility      ²
²           regarding whetever you are affected by any EULAs is         ²
²                         with YOU and YOU only.                        ²
² ²                                                                 ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²² + G R E E T S + ²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²           HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH           ²
²             GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN             ²
²                    FATiGUED COURiERS NETWORK (FCN)                    ²
² ²                     CHEMiCAL REACTiON (CRO)                     ² ²
²²                                                               ²²
   ² ²²                                       ²² ²
     ²  ²²    °°°                   °°°    ²²  ²
     ²²² ² ² °±±  ²²  ±±° ² ² ²²²   
   ²²²    ² ±²²             ²²± ²    ²²²
²²          ²²²²+ C O N T A C T +²²²          ²²
²² ²                ²²²²               ²                ² ²²
²                                                                     ²
²                                                                       ²
²     If you want to contact Linezer0 for any reason, then feel         ²
²     free to do so using the email supplied below - requests for       ²
²     cracks, files or anything related to our releases is              ²
²     automatically ignored (using scripts), so by all means, feel      ²
²     free to continue to send them, we won't even recieve them.        ²
²                                                                       ²
²    ²                  EMAIL : linezer0@nerdshack.com             ²    ²
² ²                UPDATED : 7th of January 2006                 ²
²²                                                               ²²
   ²                                                       ²
     ²   ²                                      ²   ²
         ²                                  ²   
     ² ²²²    °°°            °°°    ²²² ²
            ² ² ² °±±   ²²          ²²   ±±° ² ² ²
               ² ±²²               ²²± ²   
                  ²²²²²²                     ²²²²²²   
                    ²²²    ascii proudly done   ²²²²
                       ²²     by cpN of cRo     ²²
                        ²²       in 2oo6       ²²
                         ²                 ² 
                           ²² ²         ² ²²
                            ²²²  ²  ²²²
                                ²  ²
                                     ²²
                                      ²
                                       

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