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Jeff van Dyck -《幕府将军2:全面战争 原声碟》(Shogun II Total War (Original Soundtrack))[AAC]

Jeff van Dyck -《幕府将军2:全面战争 原声碟》(Shogun II Total War (Original Soundtrack))[AAC]
类别:
音乐 - 原声
状态:
普通资源
摘要:
无
发布:
2011-04-29 06:01:39
更新:
2011-04-29 06:01:39

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Shogun II Total War (Original Soundtrack).rar 124.22 MB
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游戏介绍

《幕府将军2》的游戏时代设定在十六世纪的日本战国时代,这个时候的日本被众多大名把持着,各大名之间为了争夺土地和日本的统治权,互相讨伐不断,这给游戏提供了充分的素材,游戏中。你的任务就是扮演一名战国时代的大名,培植亲信,建立军队,通过外交、经济、暗杀等手段,逐步达到你的目的——作为胜利条件,你的目的有四个:消灭你的敌对家族;让你的家族存活七十年;占领日本四十个藩国;统一日本。   游戏提供了九方势力可选:毛利、武田、织田、北条、岛津、今川、上杉、叛军、足利幕府,每一方都有自己的根据地及军/政强项。其中几家孤悬海外偏安一隅,自给自足但难以干预时政;另一些则整天大小阵仗不断,要靠手下的武士拼死维持局面。
  
这是一个时局变换莫测的时代,由荷兰及葡萄牙输入的火枪此时尚未登岛,能主宰战场的只有武士们的血肉之躯。游戏专注于战场细节,同屏作战单位通常不超过 40个(每方20个左右),每一个单位都有自己明确的目的和用途且提供升级选项。角色级别由甲胄颜色及背后所插旗帜区分,较以往更易分辨。   除亚洲特有的人物崇拜之外,到处筑墙的习惯也对游戏战役产生了实质性影响。每一座城池都有五层防御体系,甚至筑垒地域也因临海或依山从而拥有某些防御加成。
  
全战系列中经典的海战场面也将出现在《幕府将军2》中,只不过双方的船都由桨驱动,无需担心风向的影响。海战的主要模式就是双方成堆的弓箭手互射,然后互抛抓勾使双方靠帮从而爆发决定性的接舷战。

以往全战作品所不同的是,首次实现了多人模式下的组队对抗;最多可支持八人游戏,每一方都可使用特定的人物形象,且获得的经验值可为自己所扮演的角色升级。

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原声作者简介:

                              Jeff van Dyck


杰夫.梵.迪克(Jeff van Dyck)是全面战争全系列配乐的作者,1969年出生于加拿大温哥华。他造就了全战的绝美战歌,而全战系列的成功也使得他声名大噪。

Respected composer, Jeff van Dyck was born and raised in Vancouver Canada. He was mentored by a childhood spent in studios with his father Ralph Dyck, also a composer and technology specialist.





"My Dad worked in R & D for Roland and was pivotal in designing the modern sequencer as we know it today. I got to hang around when he worked with artists from Toto and Michael Jackson to Oscar Peterson and Paul Horn. I was constantly surrounded by professional musicians and the creative process. It was inevitable that creating music would become my life too."





Since then, Jeff has made it his life's work to evolve as a composer and technology specialist. In 1992, at the age of 23, Jeff began to make his mark as a composer/sound designer at Electronic Arts, working on classic computer game franchises including FIFA Soccer, NHL Hockey and the dynamic Need for Speed series.





After 5 years of sports games, Jeff was ready to take on more cinematic styles of composing. He relocated to Australia and began contracting to companies around the world creating orchestral, electronic and ethnic/historical soundtracks.





During this time, he started a decade long collaboration with one of the most successful RTS franchises in gaming - Total War. In 2001 he was rewarded for their first project with a BAFTA (British Academy Award) for the Japanese themed soundtrack to Shogun: Total War Warlord Edition.





Jeff was once again nominated for a BAFTA in 2005 for his original soundtrack for Rome: Total War. The top-selling game garnered a string of awards which culminated in a cover feature in December's issue of Time Magazine. The soundtrack is still hailed by the gaming community as one of their all time favorite soundtracks and has been used for several documentary series on The History Channel and the BBC.





Jeff continues to work in the game industry, as the Audio Director for The Creative Assembly Australia. During a brief hiatus from Total War, Jeff worked on the innovative game Stormrise. He also scored his first feature film, Crooked Business. The independent Australian film was written and directed by AFI award winner Chris Nyst.





For any enquiries, follow the contact link above.
                                                                              (以上引自虾米网)


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